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Game Theory for Networks

Game Theory for Networks Third International ICST Conference, GameNets 2012, Vancouver, Canada, May 24-26, 2012, Revised Selected Papers

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Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering

Game Theory for Networks

Third International ICST Conference, GameNets 2012, Vancouver, Canada, May 24-26, 2012, Revised Selected Papers

Vikram Krishnamurthy | Qing Zhao | Minyi Huang | Yonggang Wen

Computers / Artificial Intelligence / General

This book constitutes the thoroughly refereed post-conference proceedings of the Third International Conference on Game Theory for Networks (GameNets 2012) held in Vancouver, Canada, May 24-26, 2012. The 13 revised full papers were carefully selected from 24 submissions and are presented together with 7 invited papers. The papers focus on topics such as mechanism design, physical layer games, network mechanisms, stochastic and dynamic games, game-theoretic network models, cooperative games in networks, security games, spectrum sharing games, P2P and social networks and economics of network QoS.

Publication Date: 16 November 2012
Publisher: Springer Berlin Heidelberg
Imprint: Springer
ISBN-13: 9783642355813
Format: Paperback / softback
Page Count: 275

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