{"product_id":"9783319823218","title":"Socio-Affective Computing: Theory and Praxis","description":"\u003ch1\u003eSocio-Affective Computing: Theory and Praxis\u003c\/h1\u003e \u003ch2\u003eKarpouzis, Kostas; Yannakakis, Georgios N.\u003c\/h2\u003e \u003cp\u003eThe core message of this book is: computer games best realise affective interaction. This book brings together contributions from specialists in affective computing, game studies, game artificial intelligence, user experience research, sensor technology, multi-modal interfaces and psychology that will advance the state-of-the-art in player experience research; affect modelling, induction, and sensing; affect-driven game adaptation and game-based learning and assessment. In 3 parts the books covers Theory, Emotion Modelling and Affect-Driven Adaptation, and Applications. \u003c\/p\u003e\u003cp\u003eThis book will be of interest to researchers and scholars in the fields  of game research, affective computing, human computer interaction, and  artificial intelligence.\u003cbr\u003e\u003c\/p\u003e\n\n\u003cp\u003e \u003c\/p\u003e \u003ch3\u003eDetails\u003c\/h3\u003e \u003cp\u003ePublished by: Springer\u003c\/p\u003e \u003cp\u003ePublication Date: 2018-04-22\u003c\/p\u003e \u003cp\u003eFormat: Paperback\u003c\/p\u003e \u003cp\u003eISBN-13: 9783319823218\u003c\/p\u003e \u003cp\u003eDOI: 10.1007\/978-3-319-41316-7\u003c\/p\u003e \u003cp\u003eDimensions: 235cm x155cm\u003c\/p\u003e \u003cp\u003ePages: 338\u003c\/p\u003e ","brand":"Springer International Publishing","offers":[{"title":"Default Title","offer_id":45662074339468,"sku":"9783319823218","price":152.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0710\/9545\/1788\/files\/9783319823218.jpg?v=1777996452","url":"https:\/\/fh90cf-fv.myshopify.com\/products\/9783319823218","provider":"Late Knight Books and Services, LLC","version":"1.0","type":"link"}