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Entertainment Computing and Serious Games

Entertainment Computing and Serious Games International GI-Dagstuhl Seminar 15283, Dagstuhl Castle, Germany, July 5-10, 2015, Revised Selected Papers

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Lecture Notes in Computer Science Information Systems and Applications, incl. Internet/Web, and HCI

Entertainment Computing and Serious Games

International GI-Dagstuhl Seminar 15283, Dagstuhl Castle, Germany, July 5-10, 2015, Revised Selected Papers

Ralf Dörner | Stefan Göbel | Michael Kickmeier-Rust | Maic Masuch | Katharina Zweig

Computers / Hardware / Personal Computers / General

The aim of this book is to collect and to cluster research areas in the field of serious games and entertainment computing. It provides an introduction and gives guidance for the next generation of researchers in this field.

The 18 papers presented in this volume, together with an introduction, are the outcome of a GI-Dagstuhl seminar which was held at Schloß Dagstuhl in July 2015. 

Young researchers participating in the GI-Dagstuhl seminar on “Entertainment Computing and Serious Games” 


Publication Date: 06 October 2016
Publisher: Springer International Publishing
Imprint: Springer
ISBN-13: 9783319461519
Format: Paperback / softback
Page Count: 541

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