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Communications in Computer and Information Science

Communications in Computer and Information Science: Third Workshop on Computer Games, CGW 2014, Held in Conjunction with the 21st European Conference on Artificial Intelligence, ECAI 2014, Prague, Czech Republic, August 18, 2014, Revised Selected Paper...

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Communications in Computer and Information Science: Third Workshop on Computer Games, CGW 2014, Held in Conjunction with the 21st European Conference on Artificial Intelligence, ECAI 2014, Prague, Czech Republic, August 18, 2014, Revised Selected Papers

Cazenave, Tristan; Winands, Mark H.M.; Björnsson, Yngvi

This book constitutes the refereed proceedings of the Computer Games Workshop, CGW 2014, held in conjunction with the 21st European Conference on Artificial Intelligence, ECAI 2014, Prague, Czech Republic, in August 2014.
The 11 revised full papers presented were carefully reviewed and selected from 20 submissions. The papers address all aspects of artificial intelligence and computer game playing. They discuss topics such as general game playing, video game playing, and cover 11 abstract games: 7 Wonders, Amazons, AtariGo, Ataxx, Breakthrough, Chinese Dark Chess, Connect6, NoGo, Pentalath, Othello, and Catch the Lion.

Details

Published by: Springer

Publication Date: 2015-01-07

Format: Paperback

ISBN-13: 9783319149226

DOI: 10.1007/978-3-319-14923-3

Dimensions: 235cm x155cm

Pages: 165

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