Join our mailing list
Get exclusive deals and learn about new products!
Reliable shipping
Flexible returns
This monograph examines the appropriation and ludification of the Germanic heroic tradition in video games as a digital medium, a process that unfolds on the margins of official discourse about the early Middle Ages. The project analyzes the adaptation of medieval material to the video game format through the use of Germanic epic motifs, such as the configuration of the hero, his conflict with the antagonist, and the pursuit of fame and wealth, derived from the medieval written sources that inspire them. Using narratology, the author evaluates the remediation of these narratives in video games as a playful, digital, and immersive experience.
Published by: Palgrave Macmillan
Publication Date: 2025-09-02
Format: Hardcover
ISBN-13: 9783032022516
DOI: 10.1007/978-3-032-02252-3
Dimensions: 210cm x148cm
Pages: 252