{"product_id":"9781484273579","title":"Unity Networking Fundamentals: Creating Multiplayer Games with Unity","description":"\u003ch1\u003eUnity Networking Fundamentals: Creating Multiplayer Games with Unity\u003c\/h1\u003e \u003ch2\u003eKelly, Sloan; Kumar, Khagendra\u003c\/h2\u003e \u003cp\u003eLearn the fundamentals of networking with Unity and C#. This book covers a variety of topics, including accessing data using RESTful APIs, local networked games, and creating multiplayer online games using client-server architecture.\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\n\n\u003cp\u003eThe book provides the basics of networking, sockets, TCP vs. UDP, client-server architecture, serialization, RESTful APIs, network latency, and client-side prediction. Projects are presented to illustrate the concepts, including a chat client\/server overlay for your game, and a 3D maze game that allows up to four players to connect over the network.\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\n\n\u003cp\u003eBy the end of the book, you will be familiar with low-level networking concepts such as protocols and architecture as well as high-level knowledge on how to create applications that use a client\/server architecture for multiplayer games.\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eWhat You Will Learn\u003c\/b\u003e\u003cbr\u003e\u003c\/p\u003e\n\n\u003cp\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eKnow the difference between TCP and UDP, and the pros and cons ofthese protocols\u003c\/li\u003e\n\u003cli\u003eCreate client-server multiplayer games in Unity using C#\u003c\/li\u003e\n\u003cli\u003eReceive and process data from a remote server using RESTful APIs\u003c\/li\u003e\n\u003cli\u003eUnderstand latency and how to mitigate its impact \u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003c\/p\u003e\n\n\n\n\n\n\n\n\u003cp\u003e\u003cb\u003e\u003cbr\u003e\u003c\/b\u003e\u003c\/p\u003e\u003cp\u003e\u003cb\u003eWho This Book Is For\u003c\/b\u003e\u003cbr\u003e\u003c\/p\u003e\n\nReaders familiar with Unity and C# development who want to create multiplayer games \u003ch3\u003eDetails\u003c\/h3\u003e \u003cp\u003ePublished by: Apress\u003c\/p\u003e \u003cp\u003ePublication Date: 2021-11-14\u003c\/p\u003e \u003cp\u003eFormat: Paperback\u003c\/p\u003e \u003cp\u003eISBN-13: 9781484273579\u003c\/p\u003e \u003cp\u003eDOI: 10.1007\/978-1-4842-7358-6\u003c\/p\u003e \u003cp\u003eDimensions: 235cm x155cm\u003c\/p\u003e \u003cp\u003ePages: 266\u003c\/p\u003e ","brand":"Apress","offers":[{"title":"Default Title","offer_id":45385604399244,"sku":"9781484273579","price":58.49,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0710\/9545\/1788\/files\/9781484273579.jpg?v=1776863302","url":"https:\/\/fh90cf-fv.myshopify.com\/products\/9781484273579","provider":"Late Knight Books and Services, LLC","version":"1.0","type":"link"}