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Who are we in simulated worlds? Will experiencing worlds that are not 'actual' change our ways of structuring thought? Can virtual worlds open up new possibilities to philosophize? Virtual Worlds as Philosophical Tools tries to answer these questions from a perspective that combines philosophy of technology with videogame design.
Published by: Palgrave Macmillan
Publication Date: 2015-08-10
Format: Hardcover
ISBN-13: 9781137521774
DOI: 10.1057/9781137521781
Dimensions: 216cm x140cm
Pages: 194